I haven't posted about a video game in a while, so why pretend I've actually been productive?
I could say that Resident Evil 4 is my all-time favorite game. It's the only game I've played through more than five times, and I unlocked the crazy upgrades, playing through with an infinite supply of tommy-gun ammo, dressed in a black pin-stripe suit and billowing silk scarf. Dead Space is the next logical extension of that trend. Staying in the same genre with similar interface and gameplay, but taking the action into the bleak world of deep space mining.
So here's the question. When does this game get difficult? I played Normal difficulty to start and equipped a high armor suit I downloaded because I expected to get thrashed and wanted to at least see the end of the story. By the end of the game, I had upgraded all my gear and I was still swimming in credits. I had abandoned all but two of the guns, the flying buzz saw launcher and the laser cannon, and when I finished the game and got a reward of extra credits and so on for my second play through, it was such an embarrassment of riches that I couldn't make myself do it and started a fresh game on Hard mode instead.
I decided I would not use my powered up armor suit and buy upgrades through the game like a common peasant. I saw there's an achievement for completing the game with only the plasma cutter side arm, so I decided to see how far I could get before I'd break down and buy a force gun, or return to my old friend, the ripper.
At level 7 out of 12, I'm still fine. Sure, I get ganked occasionally, but I know enough to retreat from mobs and that the best firing order is still 2 shots at the lead leg and then one at the lead claw arm to level most bipedal creatures. Some of the frights still make me jump and my heart rate climbs when one of them uses the ventilation ducts to get behind me but none of the other guns are really that appealing and I've got enough cash to buy an armor upgrade when it becomes available.
Maybe I'll change my tune when I get to the destroyer and the speedy ones start to gang up on me. I haven't upgraded my "not so fast buck-o" stasis module yet, but since I know they're coming up, I probably will by that time.
So, is it my mad skillz0rz from hours of RE4, or just a lack of game balance that make Dead Space less Deadly? I suppose we'll see what Impossible mode has to offer.
In other news, I've begun naming computers around my office. I think it started with my new laptop, since it was bigger than I expected I called it a behemoth the first week. That was shortened to Beth. Now I'm naming the servers I prep Ida, Thelma, Helen, etc. Perhaps I hope they will treat me better if I can call them by name.